Operation Log // Karn-7B Field Design Atlas
Session: RPA_K7B-OPS-01 Access: J. Bell Status: Partial Restore
Relay Point Alpha: Karn-7B Relay Station
View: Design Atlas Snapshot

Karn-7B orbits a class 1 gas giant whose magnetic field kept the moon stable longer than our projections ever supported. Its auroras fracture, its troposphere thins, and the relay lattice buried in its crust is drifting out of calibration. Relay Point Alpha remains one of the oldest nodes in Hailey Telemetry Coalition’s Perimeter Sentinel Network, built on the site where TSoA Psionics pioneered and proved spacetime folded-signal routing through the Amorinthian substrate.

Johannes Bell wakes alone from cryosleep orbiting Karn-7B with a mission log stating he is an operator assigned to restore relay function. It does not say how long he’s been deployed, how many cycles preceded the present, or why pieces of his memory feel out of order. Moving through environments, outposts, network terminals, and specter-space interfaces, he finds records that suggest prior attempts – indicating that something on Karn-7B is observing, retaining, and reacting to his presence.

Solo Operator Data Folding Network Declining Atmosphere Human / Specter / System Entity: Classified
Live Telemetry Snapshot
Signal Integrity 068%
Relay Coherence 054%
Atmospheric Status 037%
Atlas View Mode Composite
Hailey Telemetry Coalition: Perimeter Authority TSoA Psionics: Folded-Signal Architects Amorinthian Sector: Living Lattice Lore Threads: Unresolved Inspiration: Gameplay Systems Inspiration: Narrative & Tone Official File: Johannes Bell K7B: Relay Moon Dossier K7B: Name & Designation Signal Origin: Relay Mandate
RPA_K7B-CORE-01

Signal Origin // Relay Mandate

Systems

Karn-7B is a Perimeter Sentinel node built where a gas giant’s field and the Amorinthian substrate fold long-range communication signals. Relay Point Alpha sits here as one of Hailey Telemetry Coalition’s oldest listening posts.

  • Primary mandate: keep the Perimeter Sentinel Network listening at the edge of mapped space, routing folded traffic through Karn’s natural lens.
  • Secondary mandate: flag auroral disturbances, ghost transmissions, and Amorinthian anomalies that inner-system arrays cannot resolve.
  • Official story: downgraded to low-priority, mostly automated monitoring. Unspoken reality: too strange to shut down, too politically awkward to fully investigate.
Perimeter Sentinel Node Hailey Telemetry Coalition Listening Post, Not Hub Anomaly Logging Mandatory
K7B-SPEC-12

Karn-7B // Relay Moon Dossier

World

Karn-7B orbits the seventh planet in its system, a class 1 gas giant whose gravity and magnetosphere once kept this relay moon more stable than its geology deserved.

  • Era: roughly seven centuries after humanity’s peak expansion, during the long maintenance tail of old infrastructure.
  • Location: outer known universe, closer to dark space than to any major population clusters, valuable mainly as an outer ring relay and anomaly ear.
  • Symptoms of decline: thinning troposphere, fractured auroras, drifting energy signatures, and relay hardware that no longer tracks modelled behaviour.
  • Losing Karn does not sever the inner worlds overnight, but it frays the outer threads and leaves entire sectors effectively voiceless.
  • For Hailey, Karn is a station that should be simple but isn’t. For TSoA Psionics, it is the site where their greatest experiment buried its own lab notes.
Perimeter Location Seventh Planet’s Moon Atmosphere: Eroding Network Value: Understated
NOMEN-REF-K7B

Karn-7B // Name & Designation

World

The name “Karn” echoes the old-world word “cairn”, a human-made stack of stones that marks a path or a grave. The moon’s formal designation, Karn-7B, encodes both of these into its symbolism.

  • Cairn: a deliberate pile of stones used as a waypoint, warning, or burial marker. Karn keeps the same phonetic form while being sharper and pronounced in the back of the mouth.
  • In practice Karn-7B is a technological cairn: a marker left on the edge of the known universe to say “we were here” and “watch this direction”.
  • Numeric designation: “7” marks the gas giant as the seventh planet from its star; “b” identifies Karn as the primary tracked moon in orbital catalogues.
  • To Hailey, the name is a dry registry entry. To TSoA engineers, it is a quiet embarrassment: a monument to a project that may also be a burial mound for earlier crews.
  • Within the game, Karn-7B operates as both guidepost and grave; an abandoned waypoint that still insists on pointing somewhere.
Cairn → Karn Waypoint / Burial Mound Planetary Index: 7B Name as Quiet Memorial
AMO-SECT-K7B

Amorinthian Sector // Living Lattice

World

The Amorinthian Sector is the region of Karn-7B where ionised storms, bioluminescent life, and a deep conductive substrate converge into something that behaves like a planetary nervous system.

  • Surface markers: thin air, frequent ion storms, slow drifting auroras, and fragile organisms that glow in response to unseen currents.
  • Below the crust: branching conductive channels that react to solar activity and the gas giant’s field. Early TSoA models treat these as naturally occurring wave-guidance systems.
  • The Amorinthian substrate allowed Relay Point Alpha to amplify and bend long baseline signals in ways no artificial array could match, justifying the entire project.
  • Centuries of traffic through these channels have shifted the patterns inside: noise slowly resolving into self-organising structures that look less like geology and more like intention.
  • The same lattice that once stabilised relay performance now introduces delays, echoes, and shaped storms, as if Karn-7B is trying to speak in its only available medium.
Bioelectric Root Network Ion Storms as Language Boost vs Destabilise Sector Designation: Amorinthian
RPA-SYS-LOOPS

Relay Architecture // Mission Systems

Systems

Gameplay unfolds across three linked scales – human, specter, and system view – treating Karn-7B as both physical moon and living network co-owned by Hailey, TSoA, and the Amorinthian lattice.

  • Human scale (first person): Johannes moves through environments, corridors, relay outposts, vaults, and small planetary sites, solving puzzles and staying ahead of environmental hazards.
  • Data specter scale (third person): from select terminals, Johannes projects a specter of himself into a network view of reality, rerouting paths, unlocking buried memory blocks, and meeting the Amorinthian lattice where it feels at home.
  • System scale (2D): terminals visualise relay grids, node health, file inventories, message queues, and long-haul tasks as clean diagrams and map-like sheets.
  • Typical mission structure: arrive at an outpost, stabilise power, access data drives, dive into the network, learn a fragment of the larger design, and make a quiet choice about what to transmit and what to quarantine.
  • Visible meters: signal integrity, relay coherence, atmospheric status.
  • Hidden axes: trust Hailey & TSoA, side with Karn-7B, preserve self, or plunge data into darkness. They shape endings without obvious reputation bars.
Scale: Human / Specter / System Mode: Observe / Interpret / Act Drives: Phase-Core Class // TODO Choice: No Explicit Moral Meter
UI-SPEC-K7B

Interface & Aesthetic Language

Systems

The station UI favours a clean monospace grid with subtle analog traces. It feels like a future system that still trusts physical safeguards and printed warnings.

  • Primary typography: monospace, high contrast, generous line spacing. Panels sit on a clear grid with sparse rules and quiet dividers.
  • Analog traces: simple signal bars, narrow waveform strips, and rotary-style controls in physical spaces act as tactile anchors.
  • Storage tech sits beyond solid state: stacked phase-core arrays that behave like memory organs wired into the Amorinthian substrate.
  • The alien presence rarely appears as literal growth on the interface. It shows up as glitches, extra lines of text that vanish, symmetrical noise patterns that echo organisms.
  • Guiding note: no big morality overlays, no loud meta UI. The player reads impact in logs, world state, relay behaviour, and how Karn-7B responds.
Monospace Primary Clean Grid Analog Safety Layers Hallucinatory Glitches
HTC-OVERVIEW

Hailey Telemetry Coalition // Perimeter Authority

Lore

Hailey Telemetry Coalition began as a joint project to standardise deep-space communications. It now functions as a prominent monopoly that decides which regions stay connected and which fade into silence.

  • Origin in a late Earth successor state that consolidated military, scientific, and regulatory agencies into one telemetry super-agency.
  • Given control of long-range timing standards, relay licensing, and anomaly reporting – soft power that behaves like territorial control.
  • At peak expansion, Hailey funded and certified the Perimeter Sentinel Network, including Karn-7B as a flagship outer ring connection point and anomaly ear.
  • Public messaging: calm stewardship and utmost safety. Internal culture: risk-averse and secretive, with key decisions locked behind classification.
  • Official framing of Karn-7B: low strategic value and routine downgrading. Unofficial fear: the anomalous node behaviour will not stay dormant and cannot be fully modelled from afar.
De Facto Relay Monopoly Successor to Earth States Perimeter Sentinel Network Karn-7B: Low Priority on Paper
TSOA-PROFILE

TSoA Psionics // Fold Architects

Lore

TSoA Psionics is the engineering arm that first learned how to graft human relay hardware onto exotic materials like Amorinthian, first found on Karn-7B. It now survives as a captive contractor under Hailey’s umbrella.

  • Began as a research collective focused on predictive models and high-sensitivity sensor arrays before pivoting into folded-signal engineering.
  • Discovered Amorinthian phenomena on Karn-7B and sold the site as a perfect natural amplifying lens for the Perimeter Sentinel Network.
  • Built the original Relay Point Alpha architecture around root channels in the Amorinthian substrate, then watched key tech get nationalised under Hailey.
  • Present status: holds necessary patents, firmware keys, and diagnostic tools. Field operators like Johannes are TSoA staff working under Hailey licence.
  • Internal belief that their research on Karn-7B is both their greatest achievement and their largest unresolved mistake, which Hailey is not fully privy to.
Engineering Subsidiary Amorinthian Pioneers Field Operators: Contracted Breakthrough: Relay Point Alpha
PERSONNEL-K7B-OPS

Official File // Johannes Bell

Lore

The public dossier calls Johannes Bell a standard TSoA relay engineer assigned to routine maintenance. The full file notes iterative memory edits, prior exposure to Amorinthian signals, and modelled outcome branches.

  • Designation: TSoA Psionics field architect assigned to high-risk or experimental relay sites with known anomalous behaviour.
  • Medical history in public records is thin. Internal notes confirm memory grafts and partial synthetic reconstruction after an unreported incident in the Perimeter Sentinel Network.
  • Telemetry hints at at least one previous cycle on Karn-7B by an “Operator K” whose actions do not appear in official mission reports.
  • Mission briefing for the current deployment is written as a routine automation retrofit; separate encrypted addenda instruct Hailey observers to monitor for Amorinthian imprint and operator drift.
  • Predictive models list three broad outcome families: reinforce Hailey control, allow Amorinthian emergence, or an unmodelled path where Johannes reconfigures or abandons the relay outside either agenda.
Status: Partial Human Prior Karn Exposure: Probable File Access: Restricted Outcome Branches: Three
APPX-RPA-K7B

Lore Threads // Unresolved

Lore

Relay Point Alpha sits in a tangle of interests and unfinished stories. The Amorinthian lattice, Hailey Telemetry Coalition, and TSoA Psionics do not share goals.

  • Who truly owns the Perimeter Sentinel Network and the data that flows through it: Hailey as public steward, or private archives hidden inside TSoA.
  • Why Karn-7B was allowed to erode into semi-abandonment despite its role as a natural lens. Was it truly budget neglect or a controlled isolation.
  • What happened to earlier operators: were their logs erased, remixed into training material, or folded into the lattice as patterns.
  • Nature of the entity emerging from Amorinthian structures: emergent intelligent lifeform, planetary-scale life force, hybrid of alien ecology and human infrastructure, or something that refuses all categories.
  • How Johannes’ choices in stabilising, sabotaging, or reconfiguring the relay ripple back into the broader network, even if players only see fragments of that consequence.
Entity: Classified Command: Partial Trust Operators: Status Unknown Endings: Multiple, No Canon
REF-GAME-K7B

Inspiration // Gameplay Systems

Inspiration

Games that inform how Relay Point Alpha handles systems, modes, and moment-to-moment interaction.

  • Observation – station thriller, first person. Investigate a failing station through fixed cameras and panels. Pull: diegetic cameras, constrained viewpoints, glitchy anomaly logs.
  • Portal – puzzle platformer. Small rooms solved with one core mechanic. Pull: readable room-scale puzzles, escalating logic, playful physical interactions.
  • The Long Dark – survival, first person. Solitary navigation of harsh weather and scarcity. Pull: quiet survival pressure, weather as timer, route planning between safe nodes.
  • NieR: Automata – action RPG with multiple modes. Pull: switching modes between human, specter, and terminal views; runs and endings that reframe earlier play.
  • OXENFREE II: Lost Signals – narrative adventure. Pull: radio and signal mechanics, conversational choices as quiet branching.
  • Rez Infinite – synesthetic rail shooter. Pull: abstract network visualisations, rhythmic feedback when adjusting relays.
  • Intergalactic: The Heretic Prophet – internal reference. Pull: lone operator as reluctant prophet, friction between duty and revelation.
Variable Scale Problems Signals as Gameplay Mode Switching Solitary Survival
REF-ART-K7B

Inspiration // Art & Atmosphere

Inspiration

Visual references that shape Karn-7B’s look: warm haze, hard silhouettes, and alien detail held in restraint.

  • Sable – open exploration. Pull: wind-washed structures, non-combat wandering, gentle colour separation.
  • No Man’s Sky – stylised exploration. Pull: bold skies, impressionistic planets, readable silhouettes.
  • The Long Dark – painterly survival. Pull: poster-like vistas, graphic geometry that still feels harsh.
  • Rez Infinite – abstract systems. Pull: wireframe network space for specter mode, pulses and lines instead of literal machines.
  • Scavengers Reign – dense alien biosphere. Pull: Amorinthian bioluminescence, strange but coherent organisms wrapped around human tech.
Pastel Haze / Hard Edges Alien but Legible Minimalism over Detail
REF-NARR-K7B

Inspiration // Narrative & Tone

Inspiration

Stories that inform Relay Point Alpha’s pacing, mysteries, and emotional temperature.

  • Kentucky Route Zero – episodic magical realism. Pull: slow, theatrical pacing, chaptered structure, interactions that hint at deeper histories.
  • NieR: Automata – identity and purpose. Pull: edited selves, cycles of duty, endings that change what earlier scenes meant.
  • OXENFREE II: Lost Signals – supernatural radios. Pull: disturbances arriving through signal noise, small talk masking large stakes.
  • Scavengers Reign – humans out of depth. Pull: respect for Karn-7B as a living system, constant sense of trespass.
  • The Expanse – familiar politics in space. Pull: Hailey as future-America analogue, TSoA as corporate arm playing with alien forces.
  • Prometheus / 2001 / Mickey 17 – corporate expeditions and opaque artifacts. Pull: missions that mix science, control, expendable personnel, and alien intelligence that stays unreadable.
Quiet Cosmic Horror Corporate Missions Edited Identities Endings without Moral Score
Design Gaps // Internal Notes